Crystal Ball (Working Title)

Description


I want to make a puzzle/platformer game where themain character is a marble. It will be made in 3-D. The plan is to have a Marble Madness type game with an added puzzle element. I wanted to be able to have the player change the marble into differents forms to solve the game. Water is something I really, really want to do. I plan on using Unity3d to make the game.

Number of players
Single Player

Genre
Puzzle/Platformer

Platform
Desktop/Web Player(Unity3D)

Status
Pitched approved and delivered.

Team Members

 * Shane del Solar(Lead, Programming)
 * Steven Klein(Level Designer, Modeling)
 * Looking for more Level Designers
 * Sound People??

Weekly Goals

 * Week 1: ( 1st Round Pitches ) The first two weeks should be things you can do on your own...
 * i.e. Basic prototype with a moving box in a 2D tilemapped world
 * add as many bullets as you need
 * Week 2: ( 2nd Round Pitches )
 * Week 3: Pitching this week. Small little Prototype Moving,
 * Week 4: Build Camera, and User Controls
 * Week 5: Build first Terrain Map, Fine Tune User Controls
 * Week 6: Implement One Fire Puzzle, Menus/GUI, Get Fire Textures
 * Week 7: Have a playable beta game with at least one complete level.
 * Week 8: Add Level 2. Change Into Water. Plan out Sound Design, Get Water Texture/Effect
 * Week 9: Add Level 3, Any Big Fixes Regarding the UI/Menus
 * Week 10: Add Level 4, one more Element, Get Eatrh Texture
 * Week 11: Have All sound in the game and Playtesting
 * Week 12: Polishing
 * Week 13: Game is complete, bug fixes

Presentation
TBD

Project Leader Agreement
I, Shane del Solar, as project leader agree that I will finish the game (in some form) alone in the case that all of my team members can no longer work on the project.